Difference between revisions of "Main Page"

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__NOTOC__
 
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{| cellpadding="5" colspan="3" width="100%" align="center" style="border: 2px ridge  #252c3e;background:#D8D8D8 "  
 
{| cellpadding="5" colspan="3" width="100%" align="center" style="border: 2px ridge  #252c3e;background:#D8D8D8 "  
|<center>[[File:Panorama Point.jpg|1000px]]</center>
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|<center>[[File:skylinemn.jpg|750px]]</center>
 
|-
 
|-
|<center>To connect, telnet to [telnet://mush.name.com:2601 mush.name.com port 2601] or 123.456.789.876:5432 </center>
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|<center>To connect, telnet to [telnet://fulcrum.mu:2601 fulcrum.mu port 2601] or 143.110.234.63:2601 </center>
 
|-
 
|-
 
|
 
|
 
|-
 
|-
|{{tab}}Theme 1
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|{{tab}}Nothing has ever been simple.  Nothing ever will be.
 
|-
 
|-
|{{tab}}Theme 2
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|{{tab}}Our existences are composed of a myriad equal but opposing forces that demand choices from us.  We choose to get out of bed in the morning.  We choose our careers.  We choose to act on our love or our hate.  Only in the worst entertainment are any of these choices without consequence.  Many seek out the power fantasy of having what we want without paying the price.
 
|-
 
|-
|{{tab}}Theme 3
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|{{tab}}Good and evil.  Selfishness and unselfishness.  Creation and destruction.  Order and chaos.  They permeate every moment of our lives, complicating things we wished weren’t complicated.  But in the end, purity is a delusion as much as impotence.  We can’t escape the truth that we are elaborate creatures.  All of us are and it has ever been so.  Gandhi was a racist even while renowned as a deep non-violent spiritual leader; Hitler loved dogs and children while renown for his atrocious concentration camps.
 
|-
 
|-
|{{tab}}Theme 4|-
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|{{tab}}Exploring the dimensions of our own existences is the greatest story.  It’s the only story.  We must weigh the different parts of ourselves.  We must define the scope of our actions.  We must predict the most likely outcome.  We must endure the results.  It’s a heavy burden, but it is also a glorious one.
 +
|-
 +
|{{tab}}Archimedes once said “Give me a place to stand and with a lever I will move the whole world.”  This world can be moved.  It can be exalted.  It can be overthrown.  Our stories, from their beginning to their end, are the Beam.  The consequences of our decisions are the weights we must position upon it.
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|-
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|{{tab}}This is the Fulcrum.
 
|}
 
|}
  
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{| cellpadding="6" width="100%" style="border: 2px ridge  #252c3e;background: #cccccc;text-align: center"
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|- valign="top"
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!colspan="5" style="font-size:200%|<i><center>'''Open Character Spheres'''</center></i>
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|-
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|style="font-size:140%;"width: 12%"|[[Changeling|Changeling]]
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|style="font-size:140%;"width: 12%"|[[Mage|Mage and Sorcerer]]
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|style="font-size:140%;"width: 12%"|[[Mortal|Mortal]]
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|style="font-size:140%;"width: 12%"|[[Shifter|Shifter Races]]
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|style="font-size:140%;"width: 12%"|[[Vampire|Vampire and Ghouls]]
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|style="font-size:140%;"width: 12%"|[[Wraith|Wraith]]
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|-
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|style="width: 15%"|
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|style="width: 15%"|
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|style="width: 15%"|
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|style="width: 15%"|
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|style="width: 15%"|
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|-
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|}
 
{| cellpadding="6" width="100%" style="border: 2px ridge  #252c3e;background: #cccccc"  
 
{| cellpadding="6" width="100%" style="border: 2px ridge  #252c3e;background: #cccccc"  
 
|- valign="top"
 
|- valign="top"
|width="25%"|<u><center>'''Open Character Spheres'''</center></u>
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|width="25%"|<u><center>'''Creation References'''</center></u>
*[[Changeling|Changeling]]
+
*[[CodeHelp|Code Help]]
*[[Mage|Mage]]
+
*[[NewCharacters|Making A New Character]]
*[[Mortal|Mortal]]
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**[[Abilities|Abilities]]
*[[Psychics|Psychics]]
+
**[[Archetypes|Archetypes]]
*[[Shifter|Shifter Races]]
+
**[[Backgrounds|Backgrounds]]
*[[Sorcerers|Sorcerers]]
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**[[Lores|Lores]]
*[[Vampire|Vampire and Ghouls]]
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**[[MeritFlaw|Merits and Flaws]]
  
 
----
 
----
 
 
*[[:Category:Active PCs|Active Characters]]
 
*[[:Category:Active PCs|Active Characters]]
 
*[[:Category:Inactive PCs|Inactive Characters]]
 
*[[:Category:Inactive PCs|Inactive Characters]]
 
*[[:Category:Deceased PCs|Deceased Characters]]
 
*[[:Category:Deceased PCs|Deceased Characters]]
 
|width="25%" style="background: #999999"|<u><center>'''Creation References'''</center></u>
 
*[[New_Player_Guide|New To Fulcrum? Code help!]]
 
*'''[[Roleplaying_Agreement|Roleplaying Agreement]]'''
 
*'''[[Character_Creation|Making a New Character]]'''
 
 
*[[Professions|Character Professions]]
 
*[[Professions|Character Professions]]
 
*[[Played By]]
 
*[[Played By]]
----
 
  
*[[Ability_Limitations|Ability Limitations]]
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|width="25%" style="background: #999999"|<u><center>'''Game References'''</center></u>
*[[Archetypes]]
+
*[[BuildingOnGame|Building Rules and Tutorials]]
*[[Abilities]]
+
*[[Housing|Available Housing]]
*[[Backgrounds]]
+
*[[CombatManuevers|Combat Manuevers]]
*[[Lores]]
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*[[CombatRules|Combat Rules]]
*[[Merit_Flaws|Merits and Flaws]]
 
 
 
|width="25%"|<u><center>'''Roleplaying References'''</center></u>
 
*[[Combat_Maneuvers_Index|Combat Maneuvers]]
 
 
*[[Computer_Integration|Computer Integration]]
 
*[[Computer_Integration|Computer Integration]]
*[[:Category:Business|Public Businesses & Utilities]]
+
*[[XP|Experience Points]]
 +
*[[Nodes,_Caerns_and_Glens_House_Rule|Nodes, Caerns and Glens]]
 +
*[[Poison_system|Poison System]]
 +
*[[Property|Property]]
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*[[TimeScale|Time Scale]]
  
 +
|width="25%"|<u><center>'''City References'''</center></u>
 +
*[[:Law|Emergency Services]]
 
*[[Local_Laws|Local Laws]]
 
*[[Local_Laws|Local Laws]]
 
*[[Maps|Maps and Demographics]]
 
*[[Maps|Maps and Demographics]]
*[[Time_Scale|Time Scale]]
+
*[[ICNews|News Story Archive]]
*[[:Law|Emergency Services]]
+
*[[:Category:Business|Public Businesses & Utilities]]
*[[:Media|News Story Archive]]
+
*[[Media|IC Media Posts]]
|width="25%" style="background: #999999"|<u><center>'''Technical References'''</center></u>
+
 
*[[Building_Tutorial|Building Tutorial]]
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|width="25%" style="background: #999999"|<u><center>'''Policy References'''</center></u>
*[[Influence_Systems|Influence System]]
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*[[Activity|Activity and Inactivity]]
*[[Libraries]]
+
*[[CodeOfConduct|Code of Conduct]]
*[[Nodes,_Caerns_and_Glens_House_Rule|Nodes, Caerns and Glens]]
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*[[CodeCreation|Code Creation]]
*[[Poison_system|Poison System]]
+
*[[Complaints|OOC Complaints]]
*[[PrPs|PRP Policy]]
+
*[[PRP|PRP Policy]]
*[[Tasks_System|+Task System]]
+
*[[Retcon|Retcon]]
 +
*[[Transfers|Transfers of Any Kind]]
 
<br>
 
<br>
 
|-
 
|-
 
|}
 
|}
 
 
 
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Consult the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User's Guide] for information on using the wiki software.
 
 
 
You can [https://fulcrum.mu/wiki/index.php/MediaWiki:Sidebar edit the sidebar]
 
 
== Getting started ==
 
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Latest revision as of 22:47, 28 October 2024

Skylinemn.jpg
To connect, telnet to fulcrum.mu port 2601 or 143.110.234.63:2601
xxxxxNothing has ever been simple. Nothing ever will be.
xxxxxOur existences are composed of a myriad equal but opposing forces that demand choices from us. We choose to get out of bed in the morning. We choose our careers. We choose to act on our love or our hate. Only in the worst entertainment are any of these choices without consequence. Many seek out the power fantasy of having what we want without paying the price.
xxxxxGood and evil. Selfishness and unselfishness. Creation and destruction. Order and chaos. They permeate every moment of our lives, complicating things we wished weren’t complicated. But in the end, purity is a delusion as much as impotence. We can’t escape the truth that we are elaborate creatures. All of us are and it has ever been so. Gandhi was a racist even while renowned as a deep non-violent spiritual leader; Hitler loved dogs and children while renown for his atrocious concentration camps.
xxxxxExploring the dimensions of our own existences is the greatest story. It’s the only story. We must weigh the different parts of ourselves. We must define the scope of our actions. We must predict the most likely outcome. We must endure the results. It’s a heavy burden, but it is also a glorious one.
xxxxxArchimedes once said “Give me a place to stand and with a lever I will move the whole world.” This world can be moved. It can be exalted. It can be overthrown. Our stories, from their beginning to their end, are the Beam. The consequences of our decisions are the weights we must position upon it.
xxxxxThis is the Fulcrum.
Open Character Spheres
Changeling Mage and Sorcerer Mortal Shifter Races Vampire and Ghouls Wraith
Creation References

Game References
City References
Policy References