Shield Rules
Revision as of 17:21, 6 August 2023 by DesignAdmin (talk | contribs) (Created page with "=Shields= Difficulty is the diff for Dex+Melee rolls to parry melee attacks with the shield. Vs Melee is the increase in difficulty for opponent's melee attacks from the...")
Shields
Difficulty is the diff for Dex+Melee rolls to parry melee attacks with the shield.
Vs Melee is the increase in difficulty for opponent's melee attacks from the facing affected by the shield.
Vs. Missle is the increase in difficulty for opponent's missle attacks from the facing affected by the shield.
Small Light Shield
Wood or Leather
Diff: 4
vs Melee: 1
vs Missle: 1
Medium Light Shield
Infantry type
Diff: 5
vs Melee: +2
vs Missle: +2
Medium Ultra-Light Shield
Thick Cloth and Cotton
Diff: 4
vs Melee: 2
vs Missle: 1
Small Steel Shield
Diff: 5
vs Melee: 1
vs Missle: 1
vs Bullet: 1
Medium Steel Shield
Diff: 6
vs Melee: 2
vs Missle: 2
vs Bullet: 1
Heavy Tower Shield
Diff: 8
vs Melee: 3
vs Missle: 4
vs Bullet: 2
Penalty to attack while using a towershield is -2 dice.