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	<id>https://fulcrum.mu/wiki/index.php?action=history&amp;feed=atom&amp;title=Shield_Rules</id>
	<title>Shield Rules - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://fulcrum.mu/wiki/index.php?action=history&amp;feed=atom&amp;title=Shield_Rules"/>
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	<updated>2026-08-06T20:01:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://fulcrum.mu/wiki/index.php?title=Shield_Rules&amp;diff=3161&amp;oldid=prev</id>
		<title>DesignAdmin: Created page with &quot;=Shields=    Difficulty is the diff for Dex+Melee rolls to parry melee attacks with the shield.    Vs Melee is the increase in difficulty for opponent&#039;s melee attacks from the...&quot;</title>
		<link rel="alternate" type="text/html" href="https://fulcrum.mu/wiki/index.php?title=Shield_Rules&amp;diff=3161&amp;oldid=prev"/>
		<updated>2023-08-06T17:21:09Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;=Shields=    Difficulty is the diff for Dex+Melee rolls to parry melee attacks with the shield.    Vs Melee is the increase in difficulty for opponent&amp;#039;s melee attacks from the...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Shields=&lt;br /&gt;
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Difficulty is the diff for Dex+Melee rolls to parry melee attacks with the shield. &lt;br /&gt;
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Vs Melee is the increase in difficulty for opponent&amp;#039;s melee attacks from the facing affected by the shield. &lt;br /&gt;
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Vs. Missle is the increase in difficulty for opponent&amp;#039;s missle attacks from the facing affected by the shield. &lt;br /&gt;
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===Small Light Shield===&lt;br /&gt;
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Wood or Leather&lt;br /&gt;
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 &lt;br /&gt;
&amp;#039;&amp;#039;Diff:&amp;#039;&amp;#039; 4&amp;lt;BR&amp;gt; &lt;br /&gt;
&amp;#039;&amp;#039;vs Melee:&amp;#039;&amp;#039; 1&amp;lt;BR&amp;gt; &lt;br /&gt;
&amp;#039;&amp;#039;vs Missle:&amp;#039;&amp;#039; 1&amp;lt;BR&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
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===Medium Light Shield===&lt;br /&gt;
&lt;br /&gt;
Infantry type&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Diff:&amp;#039;&amp;#039; 5&amp;lt;BR&amp;gt; &lt;br /&gt;
&amp;#039;&amp;#039;vs Melee:&amp;#039;&amp;#039; +2&amp;lt;BR&amp;gt; &lt;br /&gt;
&amp;#039;&amp;#039;vs Missle:&amp;#039;&amp;#039; +2&amp;lt;BR&amp;gt; &lt;br /&gt;
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===Medium Ultra-Light Shield===&lt;br /&gt;
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Thick Cloth and Cotton&lt;br /&gt;
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&amp;#039;&amp;#039;Diff:&amp;#039;&amp;#039; 4&amp;lt;BR&amp;gt; &lt;br /&gt;
&amp;#039;&amp;#039;vs Melee:&amp;#039;&amp;#039; 2&amp;lt;BR&amp;gt; &lt;br /&gt;
&amp;#039;&amp;#039;vs Missle:&amp;#039;&amp;#039; 1&amp;lt;BR&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Small Steel Shield===&lt;br /&gt;
 &lt;br /&gt;
&amp;#039;&amp;#039;Diff:&amp;#039;&amp;#039; 5&amp;lt;BR&amp;gt; &lt;br /&gt;
&amp;#039;&amp;#039;vs Melee:&amp;#039;&amp;#039; 1&amp;lt;BR&amp;gt; &lt;br /&gt;
&amp;#039;&amp;#039;vs Missle:&amp;#039;&amp;#039; 1&amp;lt;BR&amp;gt; &lt;br /&gt;
&amp;#039;&amp;#039;vs Bullet:&amp;#039;&amp;#039; 1 &lt;br /&gt;
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&lt;br /&gt;
===Medium Steel Shield=== &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Diff:&amp;#039;&amp;#039; 6&amp;lt;BR&amp;gt; &lt;br /&gt;
&amp;#039;&amp;#039;vs Melee:&amp;#039;&amp;#039; 2&amp;lt;BR&amp;gt; &lt;br /&gt;
&amp;#039;&amp;#039;vs Missle:&amp;#039;&amp;#039; 2&amp;lt;BR&amp;gt; &lt;br /&gt;
&amp;#039;&amp;#039;vs Bullet:&amp;#039;&amp;#039; 1&amp;lt;BR&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heavy Tower Shield===&lt;br /&gt;
 &lt;br /&gt;
&amp;#039;&amp;#039;Diff:&amp;#039;&amp;#039; 8&amp;lt;BR&amp;gt; &lt;br /&gt;
&amp;#039;&amp;#039;vs Melee:&amp;#039;&amp;#039; 3&amp;lt;BR&amp;gt; &lt;br /&gt;
&amp;#039;&amp;#039;vs Missle:&amp;#039;&amp;#039; 4&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;vs Bullet:&amp;#039;&amp;#039; 2&amp;lt;BR&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Penalty to attack while using a towershield is -2 dice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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[[CombatRules|Back to Combat Rules]]&lt;/div&gt;</summary>
		<author><name>DesignAdmin</name></author>
	</entry>
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