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	<id>https://fulcrum.mu/wiki/index.php?action=history&amp;feed=atom&amp;title=Poolable_Backgrounds</id>
	<title>Poolable Backgrounds - Revision history</title>
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	<updated>2026-06-10T12:45:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://fulcrum.mu/wiki/index.php?title=Poolable_Backgrounds&amp;diff=1351&amp;oldid=prev</id>
		<title>Fulcrumadmin: /* Pooling Backgrounds */</title>
		<link rel="alternate" type="text/html" href="https://fulcrum.mu/wiki/index.php?title=Poolable_Backgrounds&amp;diff=1351&amp;oldid=prev"/>
		<updated>2022-02-02T16:40:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Pooling Backgrounds&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:40, 2 February 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Pooling Backgrounds===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Pooling Backgrounds===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On Fulcrum we will be adjusting how this is handled as different core books handle this option in different ways. Please keep in mind, pooling backgrounds can only be done by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sphere &lt;/del&gt;recognized groups of 3 or more: i.e., Motleys, Cabals, Coteries, Packs, Circle etc.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On Fulcrum we will be adjusting how this is handled as different core books handle this option in different ways. Please keep in mind, pooling backgrounds can only be done by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;sphere publically &lt;/ins&gt;recognized groups of 3 or more: i.e., Motleys, Cabals, Coteries, Packs, Circle etc.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Resources: When pooling your resources, not all can be shared, as it’s assumed your character will need some of their own resources to continue functioning normally. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Let’s say you have three characters&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one &lt;/del&gt;Resources 3 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;another with &lt;/del&gt;1 and the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;last with &lt;/del&gt;1. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;They can have pooled resources of &lt;/del&gt;2. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If you have 4 &lt;/del&gt;characters &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with &lt;/del&gt;Resources 2, they &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/del&gt;have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a shared Resource of 3&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Basically&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;take &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;total&lt;/del&gt;, and divide by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1 less than &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;number of people in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;group, always rounding down&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Resources: When pooling your resources, not all can be shared, as it’s assumed your character will need some of their own resources to continue functioning normally&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, so while the highest resource in the group doesn&amp;#039;t gain access to more, they do not lose any resources either&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The formula used - take the total, and divide by 1 less than the number of people in the group&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;rounding up or down to be determined by your staff. &amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Example 1: Frank the Ventrue has &lt;/ins&gt;Resources 3&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, Jill the Brujah has Resources &lt;/ins&gt;1 and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Uther &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Gangrel has Resources &lt;/ins&gt;1. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The total combined is 5. 5 divided by 2 is &lt;/ins&gt;2.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5, and the staffer looks at the &lt;/ins&gt;characters &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and chooses to round for 2. This means Frank maintains his resources 3, but Jill and Uther each can access &lt;/ins&gt;Resources 2 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;because of Frank. They don&amp;#039;t need his permission&lt;/ins&gt;, they &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;don&amp;#039;t &lt;/ins&gt;have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to wait for him to sign on&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Example 2: Menkaure the Eshu has Resources 2&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Ali &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Nocker has Resources 2&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Grogu the Nocker has Resources 2 &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cho the Troll also has resources 2. Together that adds to 8, &lt;/ins&gt;divide &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the 8 &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3 and you get 2.666. The changeling staffer opts to round up. This means each character effectively has Resources 3. If someone leaves &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;motley, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;staffer will adjust&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allies/Equipment or similar: When it comes to ‘people’ or ‘items’ that are your statted NPCs and or moveable property, only one person can have access at a time. PCs will be charged with making sure no one is using the same item or NPC at the same time. We can’t have a single rocket launcher in 5 hands, nor can a single NPC be sent to 3 different cities at once. If we notice this happening, staff will make the choice on which order is adhered to by the NPC, with deference to the PC who initially bought the stat.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allies/Equipment or similar: When it comes to ‘people’ or ‘items’ that are your statted NPCs and or moveable property, only one person can have access at a time. PCs will be charged with making sure no one is using the same item or NPC at the same time. We can’t have a single rocket launcher in 5 hands, nor can a single NPC be sent to 3 different cities at once. If we notice this happening, staff will make the choice on which order is adhered to by the NPC, with deference to the PC who initially bought the stat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Fulcrumadmin</name></author>
	</entry>
	<entry>
		<id>https://fulcrum.mu/wiki/index.php?title=Poolable_Backgrounds&amp;diff=1055&amp;oldid=prev</id>
		<title>Fulcrumadmin at 22:35, 23 January 2022</title>
		<link rel="alternate" type="text/html" href="https://fulcrum.mu/wiki/index.php?title=Poolable_Backgrounds&amp;diff=1055&amp;oldid=prev"/>
		<updated>2022-01-23T22:35:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:35, 23 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Pooling Backgrounds===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Pooling Backgrounds===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On Fulcrum we will be adjusting how this is handled as different core books handle this option in different ways. Please keep in mind, pooling &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;resources &lt;/del&gt;can only be done by Sphere recognized groups of 3 or more: i.e., Motleys, Cabals, Coteries, Packs, Circle etc.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;On Fulcrum we will be adjusting how this is handled as different core books handle this option in different ways. Please keep in mind, pooling &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;backgrounds &lt;/ins&gt;can only be done by Sphere recognized groups of 3 or more: i.e., Motleys, Cabals, Coteries, Packs, Circle etc.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Resources: When pooling your resources, not all can be shared, as it’s assumed your character will need some of their own resources to continue functioning normally. Let’s say you have three characters, one Resources 3 another with 1 and the last with 1. They can have pooled resources of 2. If you have &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3 &lt;/del&gt;characters with Resources 2, they can have a shared Resource of 3. Basically, take the total, and divide by 1 less than the number of people in the group, always rounding down.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Resources: When pooling your resources, not all can be shared, as it’s assumed your character will need some of their own resources to continue functioning normally. Let’s say you have three characters, one Resources 3 another with 1 and the last with 1. They can have pooled resources of 2. If you have &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4 &lt;/ins&gt;characters with Resources 2, they can have a shared Resource of 3. Basically, take the total, and divide by 1 less than the number of people in the group, always rounding down.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allies/Equipment or similar: When it comes to ‘people’ or ‘items’ that are your statted NPCs and or moveable property, only one person can have access at a time. PCs will be charged with making sure no one is using the same item or NPC at the same time. We can’t have a single rocket launcher in 5 hands, nor can a single NPC be sent to 3 different cities at once. If we notice this happening, staff will make the choice on which order is adhered to by the NPC, with deference to the PC who initially bought the stat.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allies/Equipment or similar: When it comes to ‘people’ or ‘items’ that are your statted NPCs and or moveable property, only one person can have access at a time. PCs will be charged with making sure no one is using the same item or NPC at the same time. We can’t have a single rocket launcher in 5 hands, nor can a single NPC be sent to 3 different cities at once. If we notice this happening, staff will make the choice on which order is adhered to by the NPC, with deference to the PC who initially bought the stat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Fulcrumadmin</name></author>
	</entry>
	<entry>
		<id>https://fulcrum.mu/wiki/index.php?title=Poolable_Backgrounds&amp;diff=1048&amp;oldid=prev</id>
		<title>Fulcrumadmin: Protected &quot;Poolable Backgrounds&quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]</title>
		<link rel="alternate" type="text/html" href="https://fulcrum.mu/wiki/index.php?title=Poolable_Backgrounds&amp;diff=1048&amp;oldid=prev"/>
		<updated>2022-01-23T19:51:47Z</updated>

		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/wiki/index.php?title=Poolable_Backgrounds&quot; title=&quot;Poolable Backgrounds&quot;&gt;Poolable Backgrounds&lt;/a&gt;&amp;quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) [cascading]&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:51, 23 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Fulcrumadmin</name></author>
	</entry>
	<entry>
		<id>https://fulcrum.mu/wiki/index.php?title=Poolable_Backgrounds&amp;diff=1047&amp;oldid=prev</id>
		<title>Fulcrumadmin: Created page with &quot;===Pooling Backgrounds=== On Fulcrum we will be adjusting how this is handled as different core books handle this option in different ways. Please keep in mind, pooling resour...&quot;</title>
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		<updated>2022-01-23T19:51:35Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;===Pooling Backgrounds=== On Fulcrum we will be adjusting how this is handled as different core books handle this option in different ways. Please keep in mind, pooling resour...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===Pooling Backgrounds===&lt;br /&gt;
On Fulcrum we will be adjusting how this is handled as different core books handle this option in different ways. Please keep in mind, pooling resources can only be done by Sphere recognized groups of 3 or more: i.e., Motleys, Cabals, Coteries, Packs, Circle etc. &lt;br /&gt;
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Resources: When pooling your resources, not all can be shared, as it’s assumed your character will need some of their own resources to continue functioning normally. Let’s say you have three characters, one Resources 3 another with 1 and the last with 1. They can have pooled resources of 2. If you have 3 characters with Resources 2, they can have a shared Resource of 3. Basically, take the total, and divide by 1 less than the number of people in the group, always rounding down. &lt;br /&gt;
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Allies/Equipment or similar: When it comes to ‘people’ or ‘items’ that are your statted NPCs and or moveable property, only one person can have access at a time. PCs will be charged with making sure no one is using the same item or NPC at the same time. We can’t have a single rocket launcher in 5 hands, nor can a single NPC be sent to 3 different cities at once. If we notice this happening, staff will make the choice on which order is adhered to by the NPC, with deference to the PC who initially bought the stat.&lt;br /&gt;
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Holdings/Node/Domain/Haunt: When these locations are pooled, each member of the group has equal access to the location and the benefits of it. Security still must be installed and handled via typical rules, though the resource level used will be the pooled amount.&lt;br /&gt;
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===What happens when someone leaves or a character dies? ===&lt;br /&gt;
In most cases, you will not be able to purchase the lost character’s pooled backgrounds, depending on the storyteller and stat. I.e.: you likely will not be able to bump up your Resources, but you might be allowed to purchase the Ally. You may not be able to buy Requisitions if you don’t ICly have the rank, but you may be able to justify keeping the Wonder (and paying XP for it).&lt;br /&gt;
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If this will bring you to less than 3 members, you will have 2 weeks to find a recruit and bring them into the group officially. The pooled resources will change then to what the recruit can help with. This may mean your pooled Resources goes up or down, you may lose an Ally, but gain a stronger Domain. Your staffer will be able to help with this.&lt;/div&gt;</summary>
		<author><name>Fulcrumadmin</name></author>
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